I wrote this hands-on preview for Hellpoint. It’s a sci-fi Souls-like with fascinating ideas like enemies that respawn on a timer and a space station setting that orbits a black hole, changing the enemy conditions depending on the time. Check out the full article by following the link at the end of the excerpt.
Dark Souls has inspired an entire generation of games, and Hellpoint emphatically wears that influence on its sleeve. From its deliberate, stamina-focused combat, bonfire-like save points, and, of course, an emphasis on difficulty, the upcoming action game bleeds FromSoftware through and through. Hellpoint differentiates itself, though, with a sci-fi meets cosmic horror aesthetic and unique shake-ups to classic Souls conventions. (FULL PREVIEW)