In this video feature, I guide you through a super professional, step-by-step tutorial on how to make a bad Sonic in a bad Sonic game.
3000th Duel on the Switch offers a fun, challenging blend of the Metrodivania and Soulsborne genres in spite of a mediocre presentation and narrative
I interviewed the founder of Yacht Club Games to find out how and why Shovel Knight makes so many cameos.
EarthNight provides solid auto-running platforming that can be fun in spurts but its uneven difficulty and sheer blandness keep it grounded.
Kakarot's epic clashes capture the flair and intensity of the show but its open world drops the ball due to underwhelming mission design and variety.
I've got games, a capture card, a webcam, and a microphone. Time to give this Twitch thing a try.
With 2019 behind us, my annual top 10 honors the game's that made the biggest and best impressions.
In our new anime review podcast we dive headfirst into the wacky world of Sailor Moon to find out what the fuss is all about.
While lacking depth and variety, Riverbond offers an enjoyable, laid back approach to dungeon crawling.
After spending a few days tinkering with Stadia I've got some thoughts on Google's promising but flawed platform.